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===3.2.0=== |
===3.2.0=== |
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*Compatible with Minecraft 1.3.2 Combined SSP/SMP |
*Compatible with Minecraft 1.3.2 Combined SSP/SMP |
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− | *REMOVE: |
+ | *REMOVE: [[Stripe Pipe]] |
− | *ADD: Void pipes |
+ | *ADD: [[Void Pipe|Void pipes]] |
− | *ADD:Sandstone pipes |
+ | *ADD: [[Sandstone Pipe|Sandstone pipes]] |
− | *ADD: Facades |
+ | *ADD: [[Facades]] |
+ | *ADD: [[Advanced Crafting Table]] |
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+ | |||
===2.2.14 / 3.1.5=== |
===2.2.14 / 3.1.5=== |
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*Compatible with Minecraft 1.2.5 |
*Compatible with Minecraft 1.2.5 |
Revision as of 11:16, 29 October 2012
This is an incomplete changelog. Please add to or correct if you have more accurate information.
Beta versions
3.2.0
- Compatible with Minecraft 1.3.2 Combined SSP/SMP
- REMOVE: Stripe Pipe
- ADD: Void pipes
- ADD: Sandstone pipes
- ADD: Facades
- ADD: Advanced Crafting Table
2.2.14 / 3.1.5
- Compatible with Minecraft 1.2.5
(2.2.13) / 3.1.3
- FIX: wooden/iron pipes input/output slots
- FIX: NPE in assembly tables
- FIX: builder stopping before end of work
- FIX: enchanted items losing enchants when transported via pipe
- FIX: laser spawning
- FIX: gate performances problems with signal and redstone
- FIX: iron engines doesn’t support non-bucket items
- FIX: fix glowstone in blueprints
(2.2.12) / 3.1.2
For Minecraft 1.1.0
BC 2.2.12
- FIX: graphical glitches when using several sub-mods adding pipes.
- FIX: dupe bug in SMP machines
- FIX: create hook to avoid deleting water
3.1.2 changes
- FIX: buckets disapear when used on tanks
- FIX: Blueprint names are now given through “subname”
- FIX: background slot rendering issue
- ADD: API hooks to add data to passive items.
- ADD: Blueprints now offer an ON/OFF/LOOP action, allowing them to be reset.
- FIX: Robot laser not being removed on robot deletion.
- FIX: Blueprints should be much more resistant to exceptions.
- FIX: Vines are now supported in blueprints.
- FIX: Builders now correctly placed the appropriate engine.
- CHANGE: Modders can now override the method creating the engine behavior
- FIX: tanks should not store liquid in blueprints
- CHANGE: Modders can now refine connection between different transport classes.
- CHANGE: support to “use” a tool instead of “consuming” it. It is now possible to specify how to use a tool in a block placed by a blueprint.
- FIX: Fillers are now fully supported in blueprint.
- CHANGE: Major code optimization have been done, in particular in pipes and engines.
- CHANGE: When interracting with a tank, an item that has no container will safely be consumed.
- CHANGE: Diamond pipes don’t use real items anymore, but only store the item kind.
- FIX: Blueprint are now resistant to changes in item ids.
- FIX: Requirements for blueprint blocks are now stored in the blueprint, improving modding support.
- FIX: potential NPE in builders.
- CHANGE: Pipes now explode when containing more than X stacks. Before that, they will try to group items automatically.
- FIX: Fillers can now plant seeds, and use items in general.
- FIX: Exceptions in path markers when markers are too far away are fixed.
- CHANGE: Modders can now modify the behavior of a pipe when it reaches a side
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Versions Missing
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2.2.1 Release notes
- SMP pipe render client freeze
Problem related to freeze when using pipes in SMP should be fixed. - Increase oil quantity in medium deposits
Medium oil deposits are now twice as frequent, and contain slightly more oil. - Wrong icon in markers when traveling in pipes
Icon of markers when traveling in pipes have been fixed. - Port to SMP
BuildCraft have been (re) ported to SMP. - Opening autocrafting table in SMP kicks client
Auto-crafting table does crash anymore when openned from the client. - Liquids spawn next to tank if taken out
Liquids can now be correctly collected from tanks. - Stone engines burn animation broken
Stone engine fire animation has been fixed in the GUI. - Oil bucket config
Oil and fuel bucket configuration has been fixed. - Empty bucket in iron engine prevents cooling.
Iron engine can now cool down even if they contain an empty bucket. - Used Forge ISidedInventory interfaece.
ISidedInventory interface is now used, enabling interaction between pipes and
Forge compatible inventories such as RedPower or IndustrialCraft. - Add liquids hook
Liquids hooks have been added, for sub-modding. - Iron pipes don't bounce items
Iron pipe are able to bounce items again. - Oil generation is buggy
Cases of no oil generated, or too much oil, should be fixed. - Unstable wooden pipe source
Source of wooden pipes should not switch randomly anymore.
2.2.0 Release notes
- Fix HD textures
HD texture are now properly supported with liquids. - Do not open diamond pipe with pipe
Diamond pipes will not open when right clicked with a pipe in hand. - Support random liquids in pumps /pipes/tanks
Pipes, pumps and tanks now support any kind of liquid. - Use water to cool iron engines
Iron engines can now be cooled with water. - Implement fuel
Fuel, refined from oil, has been implemented. - Review pipes classes
All pipes now only use one block id now, and liquids are transfered through
dedicated pipes. - Implement power transport
Power can be transported through dedicated pipes. - Review engine heating
Iron engine now heats all the time in usage. - Investigate marker exception
Markers exceptions have been fixed. - Implement refinery
A refinery has been implemented. So far, only transforms oil into fuel. - Scaffolding collisionbox still full block sized
Fixed collision box for quarry frame. - ID conflict detector not intelligent about oil IDs
Fixed automatic id resolution when oil id changes. - Disable buildcraft specific blocks generation
A specific option has been added to deactivate BuildCraft world generation - Improve liquid pipe behavior
Liquid movements in pipes has been changed to avoid liquids getting stuck. - Add lava to the iron engine fuel
Lava can now be used to fuel an iron engine. - Implement filling from tanks to buckets and reverse
Bucket can now be used to fill tanks or get liquids from tanks.
2.2.0 Release notes
- Fix pipes bounding boxes
The boxes around the pipes are now fixed, improving selection / deselection. - Error setting quarries with markers in SMP
Quarries set with custom sizes are now fixed in SMP. - Investigate exception with recipe book
The Mining Well exception is now fix with the recipe book. - Deactivate light effects on engines
Engine no longer have (wrong) light effects. - Investigate recursion in tanks
Infinite recursion in tanks is fixed
Stable versions
1.8.1.1 Release notes
I could not find these, could someone please add them if they know where to find them.
Sidenotes
This article has not been spell-checked since all release notes have been copied and pasted straight from the Buildcraft MinecraftForum wiki.