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''For the BuildCraft 2 machine with the same purpose - see [[Template Drawing Machine|this]].''
''This page sucks. A blank page is better than that shit. Fuck it down guys. FUCK IT DOWN. DONT USE BUILDCRAFT, IS ANGRY!!!!''
 
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'''''The Builder was disabled from version 3.4.2 until Beta Release 6.0.8 disabled due to major bugs, so there is little point to using the Architect Table in these versions.'''''
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''[[File:Architect-table.png|thumb|236px|An Architect table.]]''
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An Architect Table will fill a [[Template|template]] or [[Blueprint|blueprint]] with instructions on building a structure, which can then be used in a [[Builder|builder]] to recreate the structure.
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Once placed, a stone pick or greater is required to retrieve the Architect Table.
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== Recipe ==
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[[File:Architect-table-recipe.png|right|Architect Table Recipe]]The recipe requires:
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* 2 x Ink Sac
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* 2 x Dandelion Yellow
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* 2 x[[Gears|Diamond Gear]]
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* 1 x [[Landmarks|Landmark]]
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* 1 x Crafting Table
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* 1 x Blueprint
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Produces: 1 x Architect Table
   
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see: [http://crafting-guide.com/browse/buildcraft/architect_table/ Crafting Guide]
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== Setup Demonstration ==
   
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[[File:Architect Table - Buildcraft In Less Than 90 Seconds-1|thumb|left|500 px]]
   
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== ==
 
 
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|[[File:At-area.png|thumb|236px|An Architect Table with a designated area.]]To use an Architect Table, you first need to designate an area using [[Landmarks|landmarks]]. Place the Architect Table next to an activated [[Landmarks|landmark]] to allocate the area.
 
 
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|[[File:at-area-filled.png|thumb|236px|An Architect Table with a fountain in its area.]]Ensure the structure you want to store on the [[template]] or [[blueprint]] is finished and inside the designated area. The black and yellow guidelines mark the extents of the area, and blocks on the same level or intersected by them will be included in the [[template]] or [[blueprint]].
 
 
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|[[File:at-write-template.png|thumb|236px|Writing a named [[template]] and numbered [[blueprint]]]]When the structure is complete, place a [[Template|blank template]] or [[Blueprint|blank blueprint]] into the Architect Table. You can write a name for the structure in the text box in the GUI if you want. The Architect Table will then produce a named [[Template|template]] or [[blueprint]] which can be used in a [[Builder|builder]]. If you did not give the structure a name, the resulting [[template]] or [[blueprint]] will have a number instead.
 
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==LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOL LOOOOOOOOOLvvvFuckers==
 
 
 
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Latest revision as of 19:32, 17 October 2015

For the BuildCraft 2 machine with the same purpose - see this.

The Builder was disabled from version 3.4.2 until Beta Release 6.0.8 disabled due to major bugs, so there is little point to using the Architect Table in these versions.

Architect-table

An Architect table.

An Architect Table will fill a template or blueprint with instructions on building a structure, which can then be used in a builder to recreate the structure.


Once placed, a stone pick or greater is required to retrieve the Architect Table.

Recipe

Architect Table Recipe
The recipe requires:

Produces: 1 x Architect Table

see: Crafting Guide

Setup Demonstration

Architect_Table_-_Buildcraft_In_Less_Than_90_Seconds-1

Architect Table - Buildcraft In Less Than 90 Seconds-1

At-area

An Architect Table with a designated area.

To use an Architect Table, you first need to designate an area using landmarks. Place the Architect Table next to an activated landmark to allocate the area.
At-area-filled

An Architect Table with a fountain in its area.

Ensure the structure you want to store on the template or blueprint is finished and inside the designated area. The black and yellow guidelines mark the extents of the area, and blocks on the same level or intersected by them will be included in the template or blueprint.
At-write-template

Writing a named template and numbered blueprint

When the structure is complete, place a blank template or blank blueprint into the Architect Table. You can write a name for the structure in the text box in the GUI if you want. The Architect Table will then produce a named template or blueprint which can be used in a builder. If you did not give the structure a name, the resulting template or blueprint will have a number instead.